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View Full Version : [BFBC2] Bad Company 2 Weapons To Get Boost


Peacemaker Core
02-23-2010, 09:59 PM
MrChris_CJ posted up informaton from badcompanytwo.com about a weapons damage increase:

http://images.totalgamingnetwork.com/images/thumb_bc2weaponexpl.jpg (http://images.totalgamingnetwork.com/images/bc2weaponexpl.jpg)

DICE Developer @Demize99 stated on twitter that they are currently testing a new multiplayer damage model that would increase damage by 25% on all weapons except the sniper rifles and vehicle splash damage. He also stated that the test was going well and that it should be approved for a retail patch very soon. Below are the official tweets of @Demize99
Tue-23 Feb 03:35:

@Demize99: Tested a slightly higher damage model in an internal MP test yesterday. Worked out nicely A couple more tests and it will go live for retail

Tue- Feb 23 07:04:

@Demize99: So the test was to increase AR SMG LMG Pistol and SemiAuto rifles/slugs by 25% vs the torso. Splash vehicles and snipe dmg stay the same.

UPDATE:

Tue- Feb 23 10:50:

@Demize99: For the record 25% is 1 bullet for most guns, depending on the rof. Slow firing guns get less benefit, just due to the maths.So what are your thoughts on this change of events? Sounds like a good change? Does it matter? Is the game already getting watered down before release?

Source (http://badcompanytwo.com/news-tidbits/dice-increasing-weapon-damage-under-testing-phase/)


More... (http://www.totalgamingnetwork.com/showthread.php?239996-Bad-Company-2-Weapons-To-Get-Boost&goto=newpost)