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Peacemaker Core
06-21-2008, 06:35 AM
<div>With <b><i>Battlefield: Bad Company</i></b> releasing very shortly to stores everywhere, a number of reviews will be coming out for the game. <a href="http://www.ign.com/" target="_blank"><b>IGN</b></a> has posted one of the first reviews giving the game a 8.6/10. Take a look:<br />
<blockquote>A big problem that most will have with Bad Company's campaign is that it can't be played cooperatively. With four soldiers built in to the storyline one would think that the developers would have implemented four-player co-op, yet there's none to be found. In this day and age it's pretty much inexcusable to not have cooperative play when it makes so much sense with the core game design.<br />
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Thankfully, where the single-player stumbles, the multiplayer shines. The Battlefield franchise is known more for its online matches than its solo play and Bad Company is no different. Twenty-four players can join up in ranked or unranked matches across eight maps, each with different vehicle placements and strategies needed to be successful. Players choose from five well-balanced classes, each containing its own set of armaments and tools. Though the single-player introduces you to tools like the laser guided missile and the remote mortar strike, it's while playing multiplayer that you'll need to make use of every weapon the game has to offer.</blockquote>To check out the rest of this new three page review be sure to visit <a href="http://xbox360.ign.com/articles/882/882183p1.html" target="_blank"><b>here</b></a>.</div>