Peacemaker Core
03-14-2008, 10:55 PM
<div>As promised earlier in the week, the <a href="http://bpaint.supworld.net/" target="_blank"><b>BattlePaint</b></a> team has released v1.1 of their mod today. This new version adds many new elements to the game. Check it out:<br />
<blockquote><b>GamePlay:</b><br />
- The paintgun and teubegun have seen their firing range extended.<br />
- Uncapturable flags are off limits to the enemy team.<br />
- Weapons no longer have infinite ammunition, it is necessary to resupply near paint cans (as in BF1942)<br />
- Naval battle game mode for the OK Coral map (inspired by BF 1942)<br />
- Bisouporte (code offered to SGLR mod)<br />
<br />
<b>8 New Maps:</b> The mine, Santa Claus the window, Jungle Boing, Inferno, La zizanie, Peinturlurage, OK Coral, Brie Quiche Battle<br />
<br />
<b>Vehicles:</b> The "voiture pantoufle" (amphibious), The "bainkiroul", The "barbiscoot" (4 seats), The "canardenforce" (water scooters), The "mongolfiair" (2 versions, including one carrying a grosstach), The "paquebotte", The "wagon"<br />
<br />
<b>10 New Weapons:</b> Pinceaukitu, Bananamolette (to repair vehicles), SnowBall, FireBall, Boulkipu, impact and delayed poison gas grenade, Flamethrower, FlyGun, Grosstach (fixed weapon), Carot (to heal)<br />
<br />
<b>4 New Kits:</b> Winter kit, Flyer kit, Infernal kit, Demo kit</blockquote><div align="center"><a href="http://files.totalgamingnetwork.com/file/5067/BattlePaint+v1.1+Client/" target="_blank"><b><font size="3">BattlePaint v1.1 (Client)</font></b></a><br />
<a href="http://files.totalgamingnetwork.com/file/5064/BattlePaint+v1.1+Server/" target="_blank"><b><font size="3">BattlePaint v1.1 (Server)</font></b></a></div><br />
To check out a teaser trailer for this latest version of <a href="http://bpaint.supworld.net/" target="_blank"><b>BattlePaint</b></a>, you can visit <a href="http://www.totalgamingnetwork.com/main/showthread.php?t=145110" target="_blank"><b>this thread</b></a>.</div>
<blockquote><b>GamePlay:</b><br />
- The paintgun and teubegun have seen their firing range extended.<br />
- Uncapturable flags are off limits to the enemy team.<br />
- Weapons no longer have infinite ammunition, it is necessary to resupply near paint cans (as in BF1942)<br />
- Naval battle game mode for the OK Coral map (inspired by BF 1942)<br />
- Bisouporte (code offered to SGLR mod)<br />
<br />
<b>8 New Maps:</b> The mine, Santa Claus the window, Jungle Boing, Inferno, La zizanie, Peinturlurage, OK Coral, Brie Quiche Battle<br />
<br />
<b>Vehicles:</b> The "voiture pantoufle" (amphibious), The "bainkiroul", The "barbiscoot" (4 seats), The "canardenforce" (water scooters), The "mongolfiair" (2 versions, including one carrying a grosstach), The "paquebotte", The "wagon"<br />
<br />
<b>10 New Weapons:</b> Pinceaukitu, Bananamolette (to repair vehicles), SnowBall, FireBall, Boulkipu, impact and delayed poison gas grenade, Flamethrower, FlyGun, Grosstach (fixed weapon), Carot (to heal)<br />
<br />
<b>4 New Kits:</b> Winter kit, Flyer kit, Infernal kit, Demo kit</blockquote><div align="center"><a href="http://files.totalgamingnetwork.com/file/5067/BattlePaint+v1.1+Client/" target="_blank"><b><font size="3">BattlePaint v1.1 (Client)</font></b></a><br />
<a href="http://files.totalgamingnetwork.com/file/5064/BattlePaint+v1.1+Server/" target="_blank"><b><font size="3">BattlePaint v1.1 (Server)</font></b></a></div><br />
To check out a teaser trailer for this latest version of <a href="http://bpaint.supworld.net/" target="_blank"><b>BattlePaint</b></a>, you can visit <a href="http://www.totalgamingnetwork.com/main/showthread.php?t=145110" target="_blank"><b>this thread</b></a>.</div>